Data-driven 3D Modeling
Making three-dimensional content creation easier is one of the main challenges in computer graphics. While expressive modeling tools have been developed for professional digital artists, people who have not undergone extensive training remain unable to create compelling 3D objects and environments. The goal of this project is to enable the general public to create detailed three-dimensional content. Our approach is to develop intelligent 3D modeling tools that maintain an internal representation of the space of shapes that can be produced. On the one hand, this representation should be rich enough to yield a comprehensive variety of desirable shapes. On the other hand, a casual user should be able to navigate the space of shapes and arrive at one that suits his or her needs. We have explored a number of representations and associated modeling interfaces. Continue reading
